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Deadlock Patch Notes: May 22, 2026

Hero, item, and systems changes from the May 22 patch.

May 22, 2026 Build 23371238 Since 23136139
General
  • Weapon Investment Bonus … 18/46 | 55/70/85/100/115% … 18/46 | 54/62/74/86/100/115%
  • Vitality Investment Bonus … 46/50 | 56/62% … 46/50 | 54/60/66%
  • Spirit Investment Bonus … 19/38 | 48/57/66/75/100 … 19/38 | 45/52/59/66/75/100
  • Base Guardian Bullet Resist 10% 20%
  • Walker Bullet Resist 25% 35%
  • Shrine Bullet Resist 10% 20%
  • Spiritual Urn Instant Gold 50% 100%
  • Spiritual Urn DoT (% Max HP) 1.5% 5.0%
  • Spiritual Urn Time Until Damage 45s 35s
Heroes

Abrams

  • Base Health 810 800
  • Health / Level 55 52
Infernal Resilience
  • [New] Non Hero Heal 40%
  • [New] Target: All Enemy
  • [Removed] Target: Hero Friendly
RANK 1
  • [Removed] Increases Health Regen by 1.5
  • [New] Increases Max Health by 200
RANK 2
  • [Removed] Increases Max Health by 200
  • [New] Increases Melee Lifesteal by 18
Seismic Impact
RANK 2
  • Increases Stun Duration by 0.7s 0.8s
RANK 3
  • On-Cast Unstoppable Duration: 5s 6s

Apollo

  • Base Health 780 770
  • Base Health Regen 2/s 1/s
  • Health / Level 50 47
Riposte
  • Dash Speed 2400m 3000m
  • [New] Dash Grace Window
Flawless Advance
  • Slash Collision Radius 4.50 4.05

Bebop

  • Base Health 890 880
  • Bullet Damage / Level 0.139 0.115
  • Health / Level 58 55
Exploding Uppercut
RANK 2
  • Increases Buff Base Weapon by 40% 30%
Sticky Bomb
RANK 2
  • Increases Damage by 75 85

Billy

  • Base Health 830 820
  • Bullet Damage / Level 0.165 0.142
  • Health / Level 48 56
Rising Ram
  • Cooldown 30s 32s
RANK 2
  • Increases Duration by 0.3s 0.4s
RANK 3
  • Reduces Cooldown by 10s 13s

Calico

  • Base Health 740 730
  • Health / Level 42 39
Gloom Bombs
RANK 2
  • [Removed] Increases Bonus Damage Vs Barrier by 75
  • [New] Increases Melee Resist by 5%
  • [New] Increases Melee Resist Reduction Duration by 5s

Celeste

  • Base Health 700 690
  • Stamina Regen 0.2222/s 0.2000/s
  • Health / Level 38 35
Radiant Daggers
RANK 2
  • Increases Impact Damage by 70 80
  • Reduces Cooldown by 18s 22s
Shining Wonder
RANK 2
  • Increases Damage by 50 70

Drifter

  • Base Health 765 755
  • Health / Level 44 41
Rend
RANK 3
  • [Removed] Light Melee Damage scaling +0.4
  • [New] Use Heavy Melee
  • [New] Heavy Melee Damage scaling +0.55
  • [New] Adds Damage: 0

Dynamo

  • Base Health 890 880
  • Health / Level 67 64
Kinetic Pulse
RANK 2
  • Reduces Bullet Resist by 18% 15%
Quantum Entanglement
RANK 3
  • [Removed] Dispel Debuffs
  • [New] Increases Reduce Debuffs by 50

Graves

  • Base Health 740 730
  • Base Weapon Damage 4.0 3.6
  • Sprint Speed Scale 1.6 2.2
  • Bullet Damage / Level 0.060 0.054
  • Health / Level 38 35
Grasping Hands
  • [New] Ghouls Raised 1

Grey Talon

  • Base Health 790 780
  • Health / Level 43 40
Rain of Arrows
  • Cooldown 30s 22s
  • Duration 7s 4s
  • Cast Delay 0.5s 0.2s
  • Weapon Damage 4 3
  • Fall Speed Max 15 25
  • Air Speed Max 161.417 261.417
  • Air Jump/Dash Distance -9% 25%
RANK 1
  • [Removed] Reduces Cooldown by 14s
  • [New] Increases Weapon Damage by 3
  • [New] Increases Move Speed by 30%
  • [New] Increases Slow Duration by 1.5s
RANK 2
  • [Removed] Increases Weapon Damage by 5
  • [Removed] Increases Move Speed by 40%
  • [Removed] Increases Slow Duration by 1.5s
  • [New] Reduces Cooldown by 13s

Haze

  • Base Health 740 730
  • Health / Level 38 35
Fixation
RANK 3
  • Increases Weapon Damage by 0.12 per stack 0.14 per stack

Holliday

  • Base Health 790 780
  • Base Health Regen 1/s 2/s
  • Base Weapon Damage 18.8 19.7
  • Health / Level 46 43

Infernus

  • Base Health 840 830
  • Health / Level 44 41
Concussive Combustion
RANK 3
  • Increases Stun Duration by 0.75s 0.90s

Ivy

  • Base Health 765 755
  • Health / Level 50 47

Kelvin

  • Base Health 890 880
  • Health / Level 66 63

Lady Geist

  • Base Health 890 880
  • Health / Level 57 54

Lash

  • Base Health 790 780
  • Bullet Damage / Level 0.341 0.310
  • Health / Level 56 53
Grapple
RANK 3
  • [New] Increases Charges by 1

McGinnis

  • Base Health 790 780
  • Bullet Damage / Level 0.17 0.18
  • Health / Level 58 55
Medicinal Specter
  • Heal Radius 5.5m 6.0m
Heavy Barrage
  • [Removed] Can Cancel During Cast Delay

Mina

  • Base Health 670 660
  • Health / Level 31 28
Rake
  • [Removed] Extra Sweep Offset Behind Caster 1.5
  • [Removed] Extra Sweep Range 2
  • [New] Use Lag Compensation For Unit Targeting
Love Bites
  • [Removed] Damage 4
  • [New] Spirit Damage Per Bullet 4
RANK 2
  • [Removed] Increases Damage by 3
  • [New] Increases Spirit Damage Per Bullet by 3
RANK 3
  • Reduces Per Target Cooldown by 4s 5s
Nox Nostra
RANK 3
  • Increases Current Health by 1.0% 0.5%

Mirage

  • Base Health 740 730
  • Health / Level 50 47

Mo & Krill

  • Base Health 940 930
  • Health / Level 71 68
Sand Blast
RANK 3
  • Increases Duration by 1.0s 1.5s

Paige

  • Base Health 690 680
  • Health / Level 32 29
Bookwyrm
RANK 2
  • Reduces Cooldown by 8s 12s
Rallying Charge
RANK 3
  • Increases Damage by 135 160

Paradox

  • Base Health 740 730
  • Health / Level 51 48
Time Wall
RANK 1
  • Increases Duration by 2.5s 3.5s
RANK 3
  • Increases Charges by 2 3
  • Increases Charge Delay by 4s 2s
Kinetic Carbine
RANK 3
  • Weapon Power Max Damage scaling +50 +55
Paradoxical Swap
  • Swap Damage 125 150

Pocket

  • Base Health 790 780
  • Health / Level 41 38
Flying Cloak
RANK 2
  • Increases Bonus Duration by 8s 6s
Affliction
  • Cooldown 140s 150s

Rem

  • Base Health 690 680
  • Health / Level 32 29
Pillow Toss
  • Charge Delay 9s 8s
RANK 3
  • Increases Damage by 90 100
Tag Along
  • Hop Out Lockout Duration 1.0 0.3
  • Regen Duration 3s 2s
  • Health Restored 28/s 42/s
RANK 2
  • Increases Barrier Effectiveness by 25% 35%
  • Increases Bonus Item Duration Percent by 25% 35%
  • Increases Bonus Item Range by 25% 35%
RANK 3
  • [New] Spirit Power Missing Health Burst scaling +0.02
  • [New] Spirit Power Health Restored scaling +0.34
Naptime
  • [New] Damage Resist Pct While Channeling 30%

Seven

  • Base Health 740 730
  • Crit Damage Received Scale 0.65 0.45
  • Bullet Damage / Level 0.374 0.337
  • Health / Level 46 43

Shiv

  • Base Health 840 830
  • Health / Level 51 48
Slice and Dice
RANK 2
  • Reduces Spirit Armor Damage Reduction by 8% 6%
Bloodletting
  • Deferred Damage Cleared 40% 35%
RANK 3
  • Increases Deferred Damage Cleared by 45% 50%
Killing Blow
  • Cooldown 105s 125s
  • Full Rage Damage Bonus 14% 12%
RANK 2
  • Increases Full Rage Damage Bonus by 8% 10%
  • [New] Reduces Cooldown by 30s

Silver

  • Base Health 840 830
  • Base Weapon Damage 5.4 5.1
  • Bullet Damage / Level 0.124 0.117
  • Alt-Fire Bullet Damage / Level 0.8190 0.7735
  • Health / Level 32 29
Entangling Bola
RANK 2
  • [Removed] Increases Debuff Duration by 0.75s
  • [New] Reduces Cooldown by 5s
RANK 3
  • [Removed] Reduces Cooldown by 5s
  • [New] Increases Debuff Duration by 0.75s
Lycan Curse
  • Fire Rate 80% 65%

Sinclair

  • Base Health 740 730
  • Health / Level 43 40

The Doorman

  • Base Health 765 755
  • Health / Level 47 44
Call Bell
  • Radius 6.0m 5.5m
  • Weapon Accuracy -100% -40%
RANK 3
  • Increases Radius by 4.0m 4.5m
Doorway
  • [New] Doorway Close Cooldown 8

Venator

  • Base Health 790 820
  • Health / Level 43 45
Hex-Lined Snap Trap
RANK 3
  • Increases Damage Taken by 25% 30%
  • [New] Increases Charges by 1

Victor

  • Base Health 810 800
  • Base Weapon Damage 13 12
  • Bullet Damage / Level 0.3135 0.2600
  • Health / Level 39 36
Jumpstart
RANK 3
  • Spirit Power Total HP Regen scaling +0.6 +0.9

Vindicta

  • Base Health 765 755
  • Health / Level 32 29

Viscous

  • Base Health 790 780
  • Health / Level 50 47
Puddle Punch
RANK 1
  • [New] Increases Damage by 20
RANK 2
  • [Removed] Increases Damage by 30
  • [New] Increases Life Steal On Hit by 40%
RANK 3
  • Increases Damage by 50 45
  • Reduces Damage by 50 45

Vyper

  • Base Health 790 780
  • Health / Level 40 37
Screwjab Dagger
RANK 2
  • Reduces Bullet Resist per Stack by 5% 6%
RANK 3
  • [New] Increases Max Stacks by 2

Warden

  • Base Health 815 805
  • Bullet Damage / Level 0.38 0.34
  • Health / Level 66 63
Binding Word
RANK 2
  • [Removed] Increases Cast Range by 12m

Wraith

  • Base Health 740 730
  • Health / Level 40 37

Yamato

  • Base Health 740 730
  • Health / Level 50 47
Power Slash
  • Ability Post Cast Duration 0.4 0.2
Flying Slash
  • Cast Range 25m 30m
RANK 2
  • [Removed] Increases Cast Range by 20m
RANK 3
  • Increases Charges by 2 3
  • [New] Increases Cast Range by 15m
Shadow Transformation
RANK 1
  • Increases Weapon Damage by 5 7
Items
  • Grit NEW

    Grit
    800
    +1 Out of Combat Regen
    Active
    60 s
    Gain a Barrier for a short duration.
    200
    Barrier
    Conditional
    4 s Barrier Duration
    UPGRADES TO:
    Guardian Ward
    Reactive Barrier
    Spirit Shielding
    Weapon Shielding
  • Active Reload

    CONDITIONAL
    • Bullet Lifesteal 14% 16%
  • Arcane Surge

    BEFORE

    When you Dash-Jump the next ability you use will have bonus Range, Duration, and Spirit Power. Lasts up to 7s.

    AFTER

    After you Dash-Jump, the next ability you use within 7s will have bonus Range, Duration, and Spirit Power.

  • Arctic Blast

    • End Radius 12m 16m
    • Damage Height 5 7
    • Freeze Duration 0.75s 1.00s
    • Frozen Bonus Damage 15% 0%
    BEFORE

    Release an expanding ice blast that deals spirit damage, Freezing and then Slowing targets it hits. Targets take increased damage while frozen.

    AFTER

    Release an expanding ice blast that deals spirit damage, Freezing and then Slowing targets it hits.

    Slowed targets have their stamina regen frozen

  • Ballistic Enchantment

    • Ability Range 20% 22%
    • Component Mystic Expansion
  • Battle Vest

    CONDITIONAL
    • Weapon Damage 15% 18%
  • Bullet Lifesteal

    • Weapon Damage 0% 6%
  • Bullet Resist Shredder

    • Bonus Health 65 0
    • Bullet Resist 8% 9%
    • Weapon Damage 0% 9%
  • Capacitor

    • Max Frequency 0.25s 0.20s
  • Cold Front

    • End Radius 12m 10m
    • Damage Height 5 7
  • Counterspell

    • Spirit Power 8 5
  • Crushing Fists

    • Cooldown 7s 5s
    • Melee Damage 20% 22%
  • Cultist Sacrifice

    • Bonus Souls 170% 180%
    ACTIVE
    • Weapon Damage 8% 10%
    BEFORE

    Target an enemy NPC and consume it for 170% Bonus Souls and grants a powerful long lasting buff.

    AFTER

    Target an enemy NPC and consume it for 180% Bonus Souls and grants a powerful long lasting buff.

  • Debuff Reducer

    • Bonus Health 0 90
  • Decay

    • Cooldown 32s 30s
  • Disarming Hex

    • Duration 4.00s 4.25s
  • Dispel Magic

    • Cooldown 40s 45s
  • Divine Barrier

    • Out of Combat Regen 0 1.5
  • Escalating Resilience

    • Weapon Damage 15% 18%
    • Max Ammo 30% 35%
  • Extra Regen

    • Health Regen 3.0 2.5
    • Out of Combat Regen 1.0 1.5
  • Fleetfoot

    • Slow Resist 35% 40%
    • Weapon Damage 0% 6%
  • Focus Lens

    • Duration 4.0s 4.5s
  • Fortitude

    CONDITIONAL
    • Move Speed 1.25 m 1.50 m
  • Frenzy

    CONDITIONAL
    • Debuff Resist 30% 40%
  • Fury Trance

    • Duration 6.0s 6.5s
    • Fire Rate 30% 32%
    • Weapon Damage 0% 6%
  • Glass Cannon

    • Max Health -15% -13%
  • Golden Goose Egg

    • Bonus Buffs Per Gold 100 80
  • Guardian Ward

    • Cooldown 45s 60s
    • Out of Combat Regen 0 1.5
    • Component Grit
    ACTIVE
    • Barrier 200 250
  • Heroic Aura

    • Radius 30m 35m
    • Active Radius 30m 35m
  • High-Velocity Rounds

    • Upgrades Into Sharpshooter
  • Hunter's Aura

    DEBUFF
    • Fire Rate 14% 15%
  • Indomitable

    • Bullet Resist 8% 10%
    • Spirit Resist 8% 10%
    • Out of Combat Regen 0 2
  • Infuser

    • Duration 6s 7s
    • Spirit Power 0 6
  • Juggernaut

    • Move Speed 2.0 m 2.5 m
    DEBUFF
    • Fire Rate 36% 40%
  • Leech

    • Bonus Health 160 180
  • Magic Carpet

    • Air Control 0% 25%
    • Gravity Scale 0% -15%
  • Majestic Leap

    ACTIVE
    • Air Control 0% 50%
  • Melee Charge

    • Cooldown 7s 5s
  • Mystic Expansion

    • Upgrades Into Ballistic Enchantment
  • Mystic Regeneration

    • Regeneration Duration 6s 7s
  • Mystic Slow

    • Bonus Health 30 50
  • Opening Rounds

    • Spirit Power 7 4
  • Radiant Regeneration

    • Regeneration Duration 6s 7s
  • Rapid Recharge

    • Bonus Spirit Power for Charged Abilities 10 14
  • Reactive Barrier

    • Out of Combat Regen 0 1
    • Component Grit
  • Rebuttal

    • Parry Cooldown Reduction 2.00s 1.75s
  • Recharging Rush

    • Cooldown 24s 25s
  • Restorative Locket

    • Min Stamina Restore 1 0
    • Max Stamina Restore 4 3
  • Restorative Shot

    • Healing From NPCs / Orbs 15 20
  • Return Fire

    • Duration 6.0s 6.5s
  • Rusted Barrel

    • Bonus Health 50 60
  • Scourge

    • Debuff Resist 15% 17%
  • Shadow Weave

    • Stealth Duration 10s 13s
    ACTIVE
    • Ambush Fire Rate 20% 25%
    • Ambush Spirit Power 20 25
    • Ambush Melee Damage 20% 25%
  • Sharpshooter

    • Bullet Velocity 0% 60%
    • Component High-Velocity Rounds
    CONDITIONAL
    • Weapon Damage 70% 60%
  • Silencer

    • Spirit Resist 15% 12%
  • Slowing Bullets

    CONDITIONAL
    • Dash Distance Reduction -25% -22%
  • Spellbreaker

    • Bonus Health 0 90
  • Spellslinger

    • Ability Cooldown Reduction 6% 5%
  • Spirit Lifesteal

    • Bonus Health 70 90
    • Upgrades Into Spiritual Overflow
  • Spirit Shielding

    • Move Speed 1.75 m 0 m
    • Component Grit
    CONDITIONAL
    • Spirit Resist 0% 18%
  • Spirit Snatch

    CONDITIONAL
    • Spirit Power Reduction -20 -25
    • Spirit Power Steal 20 25
  • Spiritual Overflow

    • Spirit Power 0 6
    • Spirit Lifesteal 16% 13%
    • Non Hero Ability Lifesteal Tooltip Only 0% 3%
    • Bonus Health 0 90
    • Component Spirit Lifesteal
  • Surge of Power

    • Imbued Ability Spirit Power 24 28
  • Tesla Bullets

    • Max Frequency 0.25s 0.20s
  • Torment Pulse

    • Melee Resist 15% 18%
  • Unstoppable

    • Cooldown 65s 60s
  • Vampiric Burst

    • Duration 4.5s 5.0s
    • Weapon Damage 0% 6%
  • Veil Walker

    • Invisibility Duration 7s 8s
  • Weakening Headshot

    BEFORE

    Landing a Headshot on Heroes reduces their Bullet Resist.

    AFTER

    Landing a Headshot reduces their Bullet Resist.

  • Weapon Shielding

    • Move Speed 1.75 m 0 m
    • Component Grit
    CONDITIONAL
    • Bullet Resist 0% 18%
  • Weighted Shots

    • Debuff Resist 20% 22%
    CONDITIONAL
    • Dash Distance Reduction -25% -22%
  • Witchmail

    • Spirit Resist 20% 22%