General
- Weapon Investment Bonus 7/9/13/20/49/60/80/95/115/135% → 9/12/15/18/46/55/70/85/100/115%
- Vitality Investment Bonus 85/140/225/310/590/700/840/1120/1345/1570 HP → 9/12/15/20/38/42/46/50/56/62%
- Spirit Investment Bonus … 19/38 | 52/64/76/89/101 → … 19/38 | 48/57/66/75/100
- Boon Souls Required … 12k/13.2k | 15k/17k/…/49k → … 12k/13.2k | 14.5k/16k/…/40k
- Guardian Bullet Resist 0% → 10%
- Base Guardian Bullet Resist 0% → 10%
- Walker Bullet Resist 15% → 25%
- Shrine Bullet Resist 0% → 10%
- Small Neutrals Spirit Resist 35% → 45%
Heroes
Abrams
- Health / Level 57 → 55
- Melee Damage / Level 1.580 → 1.738
Siphon Life
- Radius 7.5m → 8.0m
- Lifesteal 80% → 70%
- Lifesteal vs Non-Heroes 40% → 35%
RANK 3
- Increases Radius by 3.5m → 3.0m
Infernal Resilience
RANK 3
- Increases Damage Regenerated by 7% → 8%
Seismic Impact
- Impact Height 4 → 6
RANK 2
- Increases Stun Duration by 0.6s → 0.7s
RANK 3
- On-Cast Unstoppable Duration: 4s → 5s
Apollo
- Base Weapon Damage 17.0 → 18.5
- Bullet Damage / Level 0.750 → 0.825
- Health / Level 52 → 50
Disengaging Sigil
- Damage 100 → 85
Riposte
RANK 2
- Enemy Melee Resist Reduction: 22% → 30%
RANK 3
- Increases Stun Duration by 1.2s → 1.6s
Bebop
- Base Health Regen 1.5/s → 2.5/s
- Bullet Damage / Level 0.154 → 0.139
- Health / Level 60 → 58
Sticky Bomb
- Radius 10m → 8m
- [New] Self Damage 20%
- [New] Allow Self Cast
Grapple Arm
- Damage — → 0.7× Light Melee
- [New] Dont Interrupt Slide On Cast
Billy
- Health / Level 50 → 48
Bashdown
RANK 3
- Reduces Charge Delay by 2s → 3s
Rising Ram
RANK 3
- On-Impact: Max HP as Spirit Damage: 8% → 10%
- [New] Reduces Cooldown by 10s
Blasted
- [New] Dont Interrupt Slide On Cast
Calico
- Health / Level 44 → 42
Leaping Slash
- Cooldown 11s → 13s
- [New] Impact Damage 10
RANK 2
- Increases Bonus Souls Per Assassination by 225 → 200
- Increases Bounty Duration by 4s → 3s
Return to Shadows
- Cooldown 90s → 100s
- Move Speed 30% → 20%
Celeste
- Base Health 790 → 700
- Base Health Regen 2/s → 1/s
- Base Bullet Resist -6% → 0%
- Bullet Damage / Level 0.60 → 0.82
- Health / Level 42 → 38
Light Eater
- Duration 12s → 8s
- Flare Damage 50 → 40
- Damage 20 → 15
- [New] Dont Interrupt Slide On Cast
Dazzling Trick
- [Removed] Move Speed 1 m
- Barrier 120 → 100
RANK 1
- Increases Move Speed by 2.5m → 3.5m
RANK 2
- Increases Barrier by 100 → 80
RANK 3
- Increases Silence Duration by 2.0s → 1.5s
Radiant Daggers
RANK 2
- Increases Impact Damage by 60 → 70
- Reduces Cooldown by 15s → 18s
RANK 3
- Increases Fire Rate per Stack by 6% → 9%
Shining Wonder
- Damage 105 → 135
- Bounce Range 15.0m → 15.5m
- Priority Bounce Radius 11.0 → 11.5
RANK 3
- Increases Bounces by 10 → 8
Drifter
- Health / Level 46 → 44
Rend
- [New] Dont Interrupt Slide On Cast
RANK 3
- [New]
Damage scaling +0.4
Stalker's Mark
- [New] Dont Interrupt Slide On Cast
Bloodscent
RANK 3
- Increases Amplified Damage by 10% → 12%
Dynamo
- Health / Level 68 → 67
Kinetic Pulse
- Pulse Width 5.0m → 5.5m
RANK 3
- Increases Pulse Range by 16m → 20m
Quantum Entanglement
- Cooldown 16s → 20s
RANK 3
- [New] Replenishes 1 charge for Charged Abilities
Rejuvenating Aurora
- [New] Dont Interrupt Slide On Cast
Singularity
RANK 3
- Increases Max Health as Damage by 5.5% → 6.0%
Graves
- Health / Level 40 → 38
Jar of Dead
- [New] Dont Interrupt Slide On Cast
RANK 3
- [Removed] Deadheads trigger Essence Theft
- [New] Increases Deadhead Lifetime by 4s
Grasping Hands
- Zombie Wall Deploy Time 0.7 → 0.6
RANK 3
- Reduces Cooldown by 12s → 10s
- [New] Summons 1 Ghoul
Essence Theft
- [Removed] Skull Build Up 0.15
RANK 3
- [Removed] Increases Bonus Tether Upgrade by 2
- [New] Increases Skull Build Up by 0.15
- [New] Increases Zombie Melee Build Up by 0.15
- [New] Zombie Explosion Build Up
Borrowed Decree
- Damage 150 → 135
- Summon Health 200 → 180
- [New] Summon Burst Count 2
- [New] Cooldown On Channel End
- [New] Dont Interrupt Slide On Cast
- [New] Refund Full Cooldown On Channel Interrupt
RANK 3
- [Removed] Increases Summon Burst Count by 3
- On-Death: Current HP as Damage: 5% → 6%
Grey Talon
- Health / Level 45 → 43
- Spirit Power / Level 1.1 → 1.6
Charged Shot
- Channel Move Speed 1.3 → 1.5
- [New] Dont Interrupt Slide On Cast
Guided Owl
- Channel Duration 18s → 20s
Haze
- Health / Level 40 → 38
Sleep Dagger
- [New] Dont Interrupt Slide On Cast
RANK 2
- Reduces Cooldown by 15s → 17s
RANK 3
- Increases Sleep Duration by 0.75s → 1.00s
- Wake-Up Slow Duration: 2.5s → 3.0s
Smoke Bomb
RANK 3
- Increases Post-Invis Bullet Lifesteal (5s) by 30 → 40
Fixation
- Weapon Damage 0.18 per stack → 0.20 per stack
RANK 3
- Increases Weapon Damage by 0.14 per stack → 0.12 per stack
Bullet Dance
- Cooldown 165s → 145s
- Duration 3.0s → 3.5s
- Radius 15m → 16m
- Fire Rate 20% → 25%
- Bullet Evasion 60% → 30%
- [New] Radius Min 0.75
RANK 2
- [Removed] Reduces Cooldown by 45s
- [New] Increases Dance Movespeed by 3m
RANK 3
- [Removed] Increases Dance Movespeed by 3m
- [Removed] Increases Targets Hit Per Shot by 1
- [New] Increases Bullet Evasion by 40%
- [New] Reduces Cooldown by 75s
Holliday
- Health / Level 48 → 46
Powder Keg
- [New] Dont Interrupt Slide On Cast
Bounce Pad
- [New] Dont Interrupt Slide On Cast
Crackshot
RANK 3
- Reduces Cooldown Per Headshot by 4s → 6s
- Reduces Cooldown Per Headshot NPC by 2s → 3s
Spirit Lasso
RANK 1
- Increases Damage by 67.5 → 80.0
RANK 3
- Reduces Cooldown by 30s → 50s
Infernus
- Health / Level 46 → 44
Napalm
- [New] Dont Interrupt Slide On Cast
Afterburn
- Damage Per Second 12 → 14
RANK 1
- Increases Damage Per Second by 14 → 16
Concussive Combustion
RANK 2
- Reduces Cooldown by 65s → 75s
- Increases Explosion Lifesteal by 65 → 100
Ivy
- Health / Level 52 → 50
Entangling Thorns
- [New] Dont Interrupt Slide On Cast
Stone Form
RANK 3
-
Damage scaling +2 → +1.7
Air Drop
- Cooldown 65s → 85s
- Cast Range 18m → 22m
- [New] Cooldown Reduction On Others 25%
Kelvin
- Health / Level 67 → 66
Frost Grenade
- Radius 6.0m → 6.5m
- [New] Dont Interrupt Slide On Cast
RANK 3
-
Heal Amount scaling +1 → +0.9
-
Damage scaling +1 → +0.8
Ice Path
RANK 2
- Reduces Cooldown by 20s → 25s
RANK 3
- [New] Increases Spirit Power by 20
Frozen Shelter
- [New] Dont Interrupt Slide On Cast
RANK 3
- Increases Health Regen by 50 → 65
-
Health Regen scaling +1.023 → +1
Lady Geist
- Base Weapon Damage 21.94 → 20.70
- Bullet Damage / Level 0.946 → 1.000
- Health / Level 59 → 57
Life Drain
- Damage to Heal 80% → 75%
- [New] Dont Interrupt Slide On Cast
RANK 3
-
Damage Per Second scaling +0.3 → +0.4
Malice
- [New] Dont Interrupt Slide On Cast
Soul Exchange
- Cooldown 185s → 190s
Lash
- Health / Level 58 → 56
McGinnis
- Base Weapon Damage 6.0 → 6.4
- Bullet Damage / Level 0.15 → 0.17
- Health / Level 60 → 58
Mini Turret
- Attack Range 25m → 30m
- [New] Dont Interrupt Slide On Cast
Medicinal Specter
- Duration 6.0s → 6.5s
- Heal Radius 5.0m → 5.5m
- [New] Dont Interrupt Slide On Cast
RANK 3
- Increases Duration by 1.0s → 1.5s
Spectral Wall
- Duration 4.5s → 6.0s
- Num Wall Segments 7 → 8
Heavy Barrage
- Cooldown 165s → 175s
- [New] Dont Interrupt Slide On Cast
RANK 3
- Increases Damage Per Rocket by 22 → 18
-
Damage Per Rocket scaling +0.2 → +0.16
Mina
- Health / Level 34 → 31
Rake
- Max Float Time 2.5 → 4.0
Nox Nostra
- Damage 5.60 → 4.45
RANK 1
- Increases Damage by 2.20 → 1.74
Mirage
- Base Health Regen 2.0/s → 1.5/s
- Health / Level 52 → 50
Fire Scarabs
- [Removed] Cast Range 20m
- [Removed] Enemy Damage Vulnerability 10%
- [Removed] Max Health Steal 70
- Steal Duration 14s → 7s
- [New] Outgoing Damage Penalty 20%
- [New] Health Steal Per Sec 8
RANK 1
- [Removed] Increases Max Health Steal by 50
- [New] Increases Health Steal Per Sec by 7
RANK 3
- [Removed] Increases Enemy Damage Vulnerability by 10%
- [Removed]
Max Health Steal scaling +1.2
- [New] Reduces Outgoing Damage Penalty by 15%
- [New]
Health Steal Per Sec scaling +0.17
Dust Devil
- Cooldown 32s → 36s
- Radius 3.5m → 4.0m
RANK 2
- Reduces Cooldown by 8s → 12s
RANK 3
- Increases Recast Window by 5s → 6s
- [New] Increases Lift Duration by 0.3s
Djinn's Mark
RANK 1
- On-Proc Slow Duration: 0.5s → 0.8s
RANK 2
- Increases Djinn's Mark Duration by 2.5s → 3.0s
Traveler
- Cooldown 145s → 120s
- Wait Time 3s → 2s
- Interrupt Cooldown 6s → 4s
- [New] Can Cancel During Cast Delay
- [New] Require Ability Button To Cancel
Mo & Krill
- Bullet Damage / Level 0.0770 → 0.0847
- Health / Level 72 → 71
Scorn
- [New] Dont Interrupt Slide On Cast
Burrow
- Move Speed 4 m → 5 m
Sand Blast
- [New] Dont Interrupt Slide On Cast
Combo
- Cooldown 140s → 130s
- Cast Range 4.8m → 4.0m
- Damage Per Second 45 → 40
- Bonus Max Health Per Kill 50 → 30
RANK 3
- Increases Damage Per Second by 60 → 40
- [New]
Damage Per Second scaling +0.4
Paige
- Stamina 2 → 3
- Ground Dash Duration 0.68s → 0.70s
- Air Dash Duration 0.47s → 0.49s
- Health / Level 35 → 32
Bookwyrm
- Charge Delay 8s → 7s
- [New] Dont Interrupt Slide On Cast
Plot Armor
- Cooldown 30s → 28s
- [New] Dont Interrupt Slide On Cast
Captivating Read
- [New] Dont Interrupt Slide On Cast
Paradox
- Base Weapon Damage 6.42 → 6.80
- Bullet Damage / Level 0.242 → 0.260
- Health / Level 53 → 51
Pulse Grenade
- [New] Dont Interrupt Slide On Cast
Time Wall
- Wall Width 7.5m → 8.0m
- Wall Height 3.5m → 4.0m
RANK 2
- Increases Ally Weapon Damage by 30% → 35%
Kinetic Carbine
- Cooldown 30s → 28s
- Bullet Radius Override 13.7 → 16.0
- [New] Air Jump/Dash Distance 20%
- Bullet Damage / Level 0.22 → 0.20
- Health / Level 43 → 41
Barrage
- [New] Dont Interrupt Slide On Cast
Flying Cloak
- Cooldown 26s → 25s
- [New] Dont Interrupt Slide On Cast
Affliction
- Cooldown 150s → 140s
Rem
- Health / Level 35 → 32
Pillow Toss
- Charge Delay 10s → 9s
- [New] Dont Interrupt Slide On Cast
Tag Along
- [Removed] Can Cancel During Cast Delay
Lil Helpers
- [New] Dont Interrupt Slide On Cast
Naptime
- Radius 17m → 19m
RANK 2
- Increases Sleep Duration by 0.50s → 0.75s
RANK 3
- [New] Unstoppable While Channeling
Seven
- Base Weapon Damage 10.81 → 10.80
- Health / Level 48 → 46
Lightning Ball
- [New] Dont Interrupt Slide On Cast
Static Charge
- [New] Dont Interrupt Slide On Cast
Power Surge
- [New] Dont Interrupt Slide On Cast
Shiv
- Stamina 2 → 3
- Stamina Regen 0.2222/s → 0.1818/s
- Health / Level 53 → 51
Serrated Knives
- [New] Dont Interrupt Slide On Cast
RANK 3
-
Bleed DPS Per Knife scaling +0.1 → +0.09
Bloodletting
- [New] Dont Interrupt Slide On Cast
Silver
- Base Weapon Damage 5.5 → 5.4
- Bullet Damage / Level 0.1206 → 0.1240
- Health / Level 35 → 32
Slam Fire
- Cooldown 22s → 25s
- [New] Cast Range 1m
- Weapon Accuracy -25% → -30%
- On Full Combo: Current HP as Damage 4% → 3%
RANK 2
- Reduces Cooldown by 7s → 10s
Boot Kick
- [New] Cast Range 10.6m
- [Removed] Leap Speed 1200
Lycan Curse
- [New] Move Speed 1.5 m
RANK 1
- Increases Bullet Resist by 18% → 20%
- Increases Spirit Resist by 18% → 20%
RANK 2
- Increases Bonus Health by 150 → 200
RANK 3
- [New] Increases Kill Credit Window by 1.5
Sinclair
- Health / Level 45 → 43
Vexing Bolt
- [New] Dont Interrupt Slide On Cast
Spectral Assistant
- [New] Dont Interrupt Slide On Cast
Rabbit Hex
- [New] Dont Interrupt Slide On Cast
Audience Participation
- [New] Dont Interrupt Slide On Cast
The Doorman
- Health / Level 49 → 47
Call Bell
- Radius 5m → 6m
- Bell Aura Slow 30% → 35%
- [New] Bell continuously emits slow
- [New] Dont Interrupt Slide On Cast
RANK 1
- [Removed] Increases Radius by 3m
- [New] Increases Charges by 1
RANK 3
- [Removed] Increases Charges by 1
- Increases Bell Lifetime by 22s → 26s
- [Removed] Bell continuously emits slow
- [Removed] Increases Bell Aura Slow by 15%
- [New] Increases Radius by 4m
- [New]
Impact Damage scaling +0.4
- [New]
Explosion Damage scaling +0.4
Doorway
- Doorway Distance 60m → 70m
RANK 3
- Increases Doorway Distance by 50m → 45m
-
Doorway Distance scaling +0.25 → +0.15
Luggage Cart
- [New] Dont Interrupt Slide On Cast
RANK 2
- [New] Increases Wall Impact Damage by 75
- [New]
Wall Impact Damage scaling +0.6
RANK 3
- Increases Stun Duration by 1.50s → 1.25s
Venator
- Health / Level 45 → 43
Gutshot
- Stun Duration 0.65s → 0.60s
Hex-Lined Snap Trap
- Cooldown 25s → 28s
- Immobilize Duration 1.50s → 1.25s
- [New] Dont Interrupt Slide On Cast
RANK 1
- Reduces Cooldown by 8s → 11s
RANK 2
- Increases Immobilize Duration by 0.75s → 1.00s
Victor
- Base Weapon Damage 12 → 13
- Bullet Damage / Level 0.3300 → 0.3135
- Health / Level 46 → 39
Pain Battery
- [New] Dont Interrupt Slide On Cast
Jumpstart
RANK 2
- Increases Total HP Regen by 50 → 70
RANK 3
- [Removed] Purges non-ult debuffs
- [New] Increases Debuff Resist by 50%
Aura of Suffering
- Duration 6s → 8s
- Radius 9.5m → 9.0m
- Min DPS 12 → 13
- Max DPS 48 → 58
RANK 1
- Enemies receive Move and Dash Slow: 30% → 25%
RANK 2
- Increases Max DPS by 23 → 34
Shocking Reanimation
- Cooldown 210s → 230s
- Radius 12m → 18m
- On-Death Wave Slow 80% → 120%
- [New] Enemy Dash Slow 30%
RANK 3
- [Removed] Increases Radius by 6m
- Reduces Cooldown by 70s → 130s
- [New] Increases Damage by 150
Vindicta
- Health / Level 35 → 32
Stake
- [New] Dont Interrupt Slide On Cast
Crow Familiar
- [New] Dont Interrupt Slide On Cast
Viscous
- Health / Level 52 → 50
Splatter
- [New] Dont Interrupt Slide On Cast
The Cube
- [New] Dont Interrupt Slide On Cast
Puddle Punch
- [New] Damage 20
- Toss Duration 0.8s → 0.6s
- [New] Dont Interrupt Slide On Cast
RANK 3
-
Damage scaling +0.9 → +0.6
- Increases Damage by 30 → 50
- Reduces Damage by 30 → 50
Goo Ball
- Duration 10s → 11s
- Stun Duration 0.7s → 0.5s
Vyper
- Bullet Damage / Level 0.198 → 0.178
- Health / Level 42 → 40
Screwjab Dagger
- Charge Delay 4.5s → 4.0s
Lethal Venom
- Cooldown 24s → 28s
- Cast Range 15m → 10m
RANK 2
- Reduces Cooldown by 8s → 12s
Slither
- Slide Distance 10% → 15%
Warden
- Health / Level 67 → 66
Alchemical Flask
- [New] Dont Interrupt Slide On Cast
Binding Word
- [New] Dont Interrupt Slide On Cast
Wraith
- Health / Level 42 → 40
Card Trick
- [New] Dont Interrupt Slide On Cast
Project Mind
- Cooldown 42s → 46s
RANK 3
- Reduces Cooldown by 28s → 32s
Telekinesis
- Cooldown 120s → 130s
- Duration 2.75s → 2.25s
- Cast Range 13m → 10m
- Cast Delay 0.35s → 0.45s
- [New] Dont Interrupt Slide On Cast
Yamato
- Health / Level 52 → 50
Crimson Slash
- [New] Dont Interrupt Slide On Cast
Items
-
Indomitable NEW Indomitable6400+10% Bullet Resist+10% Spirit Resist+2 Out of Combat RegenPassive55 sThe next Stun, Chain, Immobilize, Sleep or Silence is automatically cleansed. When this happens, you gain a barrier and all your ability cooldowns get reduced by 20%.325Conditional10 s DurationUPGRADES FROM:Reactive Barrier -
Active Reload CONDITIONAL
- Bullet Lifesteal 18% → 14%
- Fire Rate 22% → 25%
-
Alchemical Fire - Spirit Power 8 → 10
-
Arcane Surge CONDITIONAL
- Ability Range 15% → 12%
-
Arctic Blast - Damage Height 3.5 → 5.0
-
Armor Piercing Rounds - Proc Chance 50% → 55%
-
Ballistic Enchantment - Ability Range 25% → 20%
-
Blood Tribute - Spirit Resist 10% → 8%
- Debuff Resist 40% → 35%
-
Boundless Spirit - Spirit Power 35 → 30
-
Bullet Lifesteal - Bullet Lifesteal 16% → 13%
-
Bullet Resilience - Out of Combat Regen 0 → 3
-
Burst Fire - Cooldown 7s → 9s
- Duration 3.5s → 4.5s
-
Cold Front - Damage Height 3.5 → 5.0
-
Colossus - Bonus Health 300 → 0
- Base Health 15% → 25%
-
Counterspell - Cooldown 20s → 23s
- Bonus Health 100 → 50
-
Cultist Sacrifice - Bonus Souls 150% → 170%
ACTIVE
- Ability Range 15% → 12%
BEFORETarget an enemy NPC and consume it for 150% Bonus Souls and grants a powerful long lasting buff.
AFTERTarget an enemy NPC and consume it for 170% Bonus Souls and grants a powerful long lasting buff.
-
Dispel Magic - Spirit Resist 16% → 10%
-
Divine Barrier - Ability Range 15% → 10%
-
Echo Shard - Cooldown 30s → 35s
- Ability Range 5% → 0%
-
Enchanter's Emblem - Spirit Resist 15% → 18%
-
Express Shot CONDITIONAL
- Secondary Fire Weapon Damage 35% → 40%
-
Frenzy - Cooldown 0s → 16s
- Duration 0s → 10s
- Linger Duration 5 → 0
- Bonus Health 0 → 160
CONDITIONAL
- Spirit Resist 20% → 0%
- Move Speed 2.5 m/s → 4.0 m/s
- Fire Rate 25% → 40%
- Debuff Resist 0% → 30%
-
Fury Trance - Bullet Lifesteal 18% → 14%
-
Golden Goose Egg - Channel Duration 0s → 2s
- Bonus Buffs Per Gold 150 → 100
-
Greater Expansion - Ability Range 35% → 30%
-
Guardian Ward - Ability Range 10% → 8%
-
Healing Nova - Ability Range 6% → 5%
-
Heroic Aura - Cooldown 25s → 22s
- Bullet Resist 15% → 17%
-
High-Velocity Rounds - Upgrades Into — → Opening Rounds
-
Infuser ACTIVE
- Spirit Lifesteal 80% → 70%
-
Inhibitor - Weapon Damage 25% → 10%
-
Knockdown - Ability Range 6% → 5%
-
Leech - Spirit Lifesteal 30% → 25%
- Bullet Lifesteal 30% → 25%
- Bonus Health 120 → 160
-
Metal Skin - Bullet Resist 15% → 12%
-
Mystic Regeneration BEFOREDealing Spirit Damage to enemy Heroes grants you Bonus Health Regen. Stacks when dealing damage to different heroes.
AFTERDealing spirit damage to enemy Heroes grants you Bonus regeneration. Stacks when dealing damage to different heroes.
-
Mystic Reverb - Spirit Lifesteal 10% → 8%
- Imbued Lifesteal 27% → 22%
-
Opening Rounds - Spirit Power 10 → 7
- Bullet Velocity 0% → 60%
- Component — → High-Velocity Rounds
CONDITIONAL
- Weapon Damage 45% → 30%
-
Plated Armor - Bonus Health 100 → 130
-
Quicksilver Reload BEFOREYour imbued ability charges up over time with bonus spirit damage, bonus fire rate, and bonus bullets on use.
AFTERYour imbued ability charges up over time with bonus spirit damage, bonus fire rate, and reloads bullets on use.
-
Reactive Barrier - Cooldown 40s → 55s
- Spirit Resist 6% → 0%
- Upgrades Into — → Indomitable
BEFOREAutomatically restores one stamina and gain a Barrier when you are movement locked, Stunned, Chained, Immobilized, or Slept.
AFTERGain a Barrier when you are Stunned, Chained, Immobilized, Slept or Silenced.
-
Recharging Rush - Cooldown 20s → 24s
-
Rescue Beam - Cast Range 32m → 35m
- Ability Range 8% → 6%
-
Restorative Locket - Spirit Resist 8% → 10%
- Heal Per Stack 20 → 16
- Max Stacks 20 → 25
-
Return Fire - Cooldown 25s → 23s
- Bullet Damage Returned 50% → 65%
- Bullet Resist 8% → 10%
-
Scourge - Ability Cooldown Reduction 4% → 0%
- Debuff Resist 0% → 15%
-
Shadow Weave - Cost 6400 → 3200
- Tier 4 → 3
- Cooldown 32s → 45s
- Stealth Duration 18s → 10s
- Spot Radius 18m → 20m
- Ambush Duration 8s → 5s
- Out of Combat Regen 10 → 5
ACTIVE
- Ambush Fire Rate 32% → 20%
- Ambush Spirit Power 35 → 20
- Ambush Melee Damage 25% → 20%
-
Sharpshooter - Move Speed -1.0 m → -0.7 m
-
Silence Wave - Cooldown 30s → 42s
- Damage 100 → 75
-
Spirit Burn - Ability Range 8% → 6%
-
Spirit Lifesteal - Spirit Lifesteal 16% → 13%
-
Spirit Rend CONDITIONAL
- Spirit Lifesteal 12% → 10%
-
Spirit Resilience - Out of Combat Regen 0 → 3
-
Spirit Shielding - Barrier Duration 7s → 8s
- Move Speed 1.50 m → 1.75 m
-
Spirit Shredder Bullets CONDITIONAL
- Spirit Lifesteal 12% → 10%
-
Spirit Snatch - Light Melee Scale 70 → 0
- Light Melee Reduction 0 → 30
CONDITIONAL
- Spirit Power Reduction -15 → -20
- Spirit Power Steal 15 → 20
BEFOREWhen you perform a Light or Heavy Melee attack against a hero, the attack deals extra Spirit Damage and steals Spirit Resist and Spirit Power.
Effects are reduced to 70% for Light Melee hits.AFTERWhen you perform a Light or Heavy Melee attack against a hero, the attack deals extra spirit damage and steals Spirit Resist and Spirit Power.
Effects are reduced by 30% for Light Melee hits. -
Spiritual Overflow - Spirit Lifesteal 15% → 16%
- Ability Duration 20% → 15%
BEFOREGain bonus Fire Rate, Spirit Power and Ability Duration by charging up when shooting enemy heroes.
AFTERGain bonus Fire Rate, Spirit Power and Spirit Lifesteal by charging up when shooting enemy heroes.
-
Split Shot - Cooldown 24s → 27s
- Weapon Damage per Stack 10% → 8%
- Max Stacks 6 → 5
-
Sprint Boots - Upgrades Into — → Veil Walker
-
Suppressor - Bonus Health 50 → 0
- Bullet Resist 0% → 8%
-
Titanic Magazine - Max Ammo 90% → 100%
- Weapon Damage 12% → 14%
-
Toxic Bullets - Bleed Damage 2.0%/sec → 1.7%/sec
- Build Up Per Shot 1.1638 → 1.2800
CONDITIONAL
- Healing Reduction -30% → -35%
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Trophy Collector - Cost 3200 → 1600
- Tier 3 → 2
- Out of Combat Regen 4 → 2
- Bonus Health/Stack 20 → 0
- Ability Range/Stack 1.00% → 0.75%
- Souls per Minute/Stack 25 → 18
- Weapon Damage vs. NPCs 0% → -15%
BEFOREWhenever you score an assist or kill, gain extra health, sprint, ability range and passive soul generation. This effect stacks and persists through death.
AFTERWhenever you score an assist or kill, gain extra sprint, ability range and passive soul generation. This effect stacks and persists through death.
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Vampiric Burst - Bullet Lifesteal 80% → 70%
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Veil Walker - Bonus Health 175 → 125
- Sprint Speed 0m → 2m
- Out of Combat Regen 0 → 2
- Component — → Sprint Boots
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Vortex Web - Ability Range 10% → 8%
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Weapon Shielding - Time Frame 3.5s → 4.0s
- Barrier Duration 7s → 8s
- Move Speed 1.50 m → 1.75 m
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Weighted Shots - Debuff Resist 18% → 20%