DEADLOCK.GG

Patch Notes

Deadlock Patch Notes: May 07, 2026

Hero, item, and systems changes from the May 7 patch.

May 7, 2026 Build 23136139 Since 22406096
General
  • Weapon Investment Bonus 7/9/13/20/49/60/80/95/115/135% 9/12/15/18/46/55/70/85/100/115%
  • Vitality Investment Bonus 85/140/225/310/590/700/840/1120/1345/1570 HP 9/12/15/20/38/42/46/50/56/62%
  • Spirit Investment Bonus … 19/38 | 52/64/76/89/101 … 19/38 | 48/57/66/75/100
  • Boon Souls Required … 12k/13.2k | 15k/17k/…/49k … 12k/13.2k | 14.5k/16k/…/40k
  • Guardian Bullet Resist 0% 10%
  • Base Guardian Bullet Resist 0% 10%
  • Walker Bullet Resist 15% 25%
  • Shrine Bullet Resist 0% 10%
  • Small Neutrals Spirit Resist 35% 45%
Heroes

Abrams

  • Health / Level 57 55
  • Melee Damage / Level 1.580 1.738
Siphon Life
  • Radius 7.5m 8.0m
  • Lifesteal 80% 70%
  • Lifesteal vs Non-Heroes 40% 35%
RANK 3
  • Increases Radius by 3.5m 3.0m
Infernal Resilience
RANK 3
  • Increases Damage Regenerated by 7% 8%
Seismic Impact
  • Impact Height 4 6
RANK 2
  • Increases Stun Duration by 0.6s 0.7s
RANK 3
  • On-Cast Unstoppable Duration: 4s 5s

Apollo

  • Base Weapon Damage 17.0 18.5
  • Bullet Damage / Level 0.750 0.825
  • Health / Level 52 50
Disengaging Sigil
  • Damage 100 85
Riposte
RANK 2
  • Enemy Melee Resist Reduction: 22% 30%
RANK 3
  • Increases Stun Duration by 1.2s 1.6s

Bebop

  • Base Health Regen 1.5/s 2.5/s
  • Bullet Damage / Level 0.154 0.139
  • Health / Level 60 58
Sticky Bomb
  • Radius 10m 8m
  • [New] Self Damage 20%
  • [New] Allow Self Cast
Grapple Arm
  • Damage 0.7× Light Melee
  • [New] Dont Interrupt Slide On Cast

Billy

  • Health / Level 50 48
Bashdown
RANK 3
  • Reduces Charge Delay by 2s 3s
Rising Ram
RANK 3
  • On-Impact: Max HP as Spirit Damage: 8% 10%
  • [New] Reduces Cooldown by 10s
Blasted
  • [New] Dont Interrupt Slide On Cast

Calico

  • Health / Level 44 42
Leaping Slash
  • Cooldown 11s 13s
  • [New] Impact Damage 10
RANK 2
  • Increases Bonus Souls Per Assassination by 225 200
  • Increases Bounty Duration by 4s 3s
Return to Shadows
  • Cooldown 90s 100s
  • Move Speed 30% 20%

Celeste

  • Base Health 790 700
  • Base Health Regen 2/s 1/s
  • Base Bullet Resist -6% 0%
  • Bullet Damage / Level 0.60 0.82
  • Health / Level 42 38
Light Eater
  • Duration 12s 8s
  • Flare Damage 50 40
  • Damage 20 15
  • [New] Dont Interrupt Slide On Cast
Dazzling Trick
  • [Removed] Move Speed 1 m
  • Barrier 120 100
RANK 1
  • Increases Move Speed by 2.5m 3.5m
RANK 2
  • Increases Barrier by 100 80
RANK 3
  • Increases Silence Duration by 2.0s 1.5s
Radiant Daggers
RANK 2
  • Increases Impact Damage by 60 70
  • Reduces Cooldown by 15s 18s
RANK 3
  • Increases Fire Rate per Stack by 6% 9%
Shining Wonder
  • Damage 105 135
  • Bounce Range 15.0m 15.5m
  • Priority Bounce Radius 11.0 11.5
RANK 3
  • Increases Bounces by 10 8

Drifter

  • Health / Level 46 44
Rend
  • [New] Dont Interrupt Slide On Cast
RANK 3
  • [New] Light Melee Damage scaling +0.4
Stalker's Mark
  • [New] Dont Interrupt Slide On Cast
Bloodscent
RANK 3
  • Increases Amplified Damage by 10% 12%

Dynamo

  • Health / Level 68 67
Kinetic Pulse
  • Pulse Width 5.0m 5.5m
RANK 3
  • Increases Pulse Range by 16m 20m
Quantum Entanglement
  • Cooldown 16s 20s
RANK 3
  • [New] Replenishes 1 charge for Charged Abilities
Rejuvenating Aurora
  • [New] Dont Interrupt Slide On Cast
Singularity
RANK 3
  • Increases Max Health as Damage by 5.5% 6.0%

Graves

  • Health / Level 40 38
Jar of Dead
  • [New] Dont Interrupt Slide On Cast
RANK 3
  • [Removed] Deadheads trigger Essence Theft
  • [New] Increases Deadhead Lifetime by 4s
Grasping Hands
  • Zombie Wall Deploy Time 0.7 0.6
RANK 3
  • Reduces Cooldown by 12s 10s
  • [New] Summons 1 Ghoul
Essence Theft
  • [Removed] Skull Build Up 0.15
RANK 3
  • [Removed] Increases Bonus Tether Upgrade by 2
  • [New] Increases Skull Build Up by 0.15
  • [New] Increases Zombie Melee Build Up by 0.15
  • [New] Zombie Explosion Build Up
Borrowed Decree
  • Damage 150 135
  • Summon Health 200 180
  • [New] Summon Burst Count 2
  • [New] Cooldown On Channel End
  • [New] Dont Interrupt Slide On Cast
  • [New] Refund Full Cooldown On Channel Interrupt
RANK 3
  • [Removed] Increases Summon Burst Count by 3
  • On-Death: Current HP as Damage: 5% 6%

Grey Talon

  • Health / Level 45 43
  • Spirit Power / Level 1.1 1.6
Charged Shot
  • Channel Move Speed 1.3 1.5
  • [New] Dont Interrupt Slide On Cast
Guided Owl
  • Channel Duration 18s 20s

Haze

  • Health / Level 40 38
Sleep Dagger
  • [New] Dont Interrupt Slide On Cast
RANK 2
  • Reduces Cooldown by 15s 17s
RANK 3
  • Increases Sleep Duration by 0.75s 1.00s
  • Wake-Up Slow Duration: 2.5s 3.0s
Smoke Bomb
RANK 3
  • Increases Post-Invis Bullet Lifesteal (5s) by 30 40
Fixation
  • Weapon Damage 0.18 per stack 0.20 per stack
RANK 3
  • Increases Weapon Damage by 0.14 per stack 0.12 per stack
Bullet Dance
  • Cooldown 165s 145s
  • Duration 3.0s 3.5s
  • Radius 15m 16m
  • Fire Rate 20% 25%
  • Bullet Evasion 60% 30%
  • [New] Radius Min 0.75
RANK 2
  • [Removed] Reduces Cooldown by 45s
  • [New] Increases Dance Movespeed by 3m
RANK 3
  • [Removed] Increases Dance Movespeed by 3m
  • [Removed] Increases Targets Hit Per Shot by 1
  • [New] Increases Bullet Evasion by 40%
  • [New] Reduces Cooldown by 75s

Holliday

  • Health / Level 48 46
Powder Keg
  • [New] Dont Interrupt Slide On Cast
Bounce Pad
  • [New] Dont Interrupt Slide On Cast
Crackshot
RANK 3
  • Reduces Cooldown Per Headshot by 4s 6s
  • Reduces Cooldown Per Headshot NPC by 2s 3s
Spirit Lasso
RANK 1
  • Increases Damage by 67.5 80.0
RANK 3
  • Reduces Cooldown by 30s 50s

Infernus

  • Health / Level 46 44
Napalm
  • [New] Dont Interrupt Slide On Cast
Afterburn
  • Damage Per Second 12 14
RANK 1
  • Increases Damage Per Second by 14 16
Concussive Combustion
RANK 2
  • Reduces Cooldown by 65s 75s
  • Increases Explosion Lifesteal by 65 100

Ivy

  • Health / Level 52 50
Entangling Thorns
  • [New] Dont Interrupt Slide On Cast
Stone Form
RANK 3
  • Spirit Power Damage scaling +2 +1.7
Air Drop
  • Cooldown 65s 85s
  • Cast Range 18m 22m
  • [New] Cooldown Reduction On Others 25%

Kelvin

  • Health / Level 67 66
Frost Grenade
  • Radius 6.0m 6.5m
  • [New] Dont Interrupt Slide On Cast
RANK 3
  • Spirit Power Heal Amount scaling +1 +0.9
  • Spirit Power Damage scaling +1 +0.8
Ice Path
RANK 2
  • Reduces Cooldown by 20s 25s
RANK 3
  • [New] Increases Spirit Power by 20
Frozen Shelter
  • [New] Dont Interrupt Slide On Cast
RANK 3
  • Increases Health Regen by 50 65
  • Spirit Power Health Regen scaling +1.023 +1

Lady Geist

  • Base Weapon Damage 21.94 20.70
  • Bullet Damage / Level 0.946 1.000
  • Health / Level 59 57
Life Drain
  • Damage to Heal 80% 75%
  • [New] Dont Interrupt Slide On Cast
RANK 3
  • Spirit Power Damage Per Second scaling +0.3 +0.4
Malice
  • [New] Dont Interrupt Slide On Cast
Soul Exchange
  • Cooldown 185s 190s

Lash

  • Health / Level 58 56

McGinnis

  • Base Weapon Damage 6.0 6.4
  • Bullet Damage / Level 0.15 0.17
  • Health / Level 60 58
Mini Turret
  • Attack Range 25m 30m
  • [New] Dont Interrupt Slide On Cast
Medicinal Specter
  • Duration 6.0s 6.5s
  • Heal Radius 5.0m 5.5m
  • [New] Dont Interrupt Slide On Cast
RANK 3
  • Increases Duration by 1.0s 1.5s
Spectral Wall
  • Duration 4.5s 6.0s
  • Num Wall Segments 7 8
Heavy Barrage
  • Cooldown 165s 175s
  • [New] Dont Interrupt Slide On Cast
RANK 3
  • Increases Damage Per Rocket by 22 18
  • Spirit Power Damage Per Rocket scaling +0.2 +0.16

Mina

  • Health / Level 34 31
Rake
  • Max Float Time 2.5 4.0
Nox Nostra
  • Damage 5.60 4.45
RANK 1
  • Increases Damage by 2.20 1.74

Mirage

  • Base Health Regen 2.0/s 1.5/s
  • Health / Level 52 50
Fire Scarabs
  • [Removed] Cast Range 20m
  • [Removed] Enemy Damage Vulnerability 10%
  • [Removed] Max Health Steal 70
  • Steal Duration 14s 7s
  • [New] Outgoing Damage Penalty 20%
  • [New] Health Steal Per Sec 8
RANK 1
  • [Removed] Increases Max Health Steal by 50
  • [New] Increases Health Steal Per Sec by 7
RANK 3
  • [Removed] Increases Enemy Damage Vulnerability by 10%
  • [Removed] Spirit Power Max Health Steal scaling +1.2
  • [New] Reduces Outgoing Damage Penalty by 15%
  • [New] Spirit Power Health Steal Per Sec scaling +0.17
Dust Devil
  • Cooldown 32s 36s
  • Radius 3.5m 4.0m
RANK 2
  • Reduces Cooldown by 8s 12s
RANK 3
  • Increases Recast Window by 5s 6s
  • [New] Increases Lift Duration by 0.3s
Djinn's Mark
RANK 1
  • On-Proc Slow Duration: 0.5s 0.8s
RANK 2
  • Increases Djinn's Mark Duration by 2.5s 3.0s
Traveler
  • Cooldown 145s 120s
  • Wait Time 3s 2s
  • Interrupt Cooldown 6s 4s
  • [New] Can Cancel During Cast Delay
  • [New] Require Ability Button To Cancel

Mo & Krill

  • Bullet Damage / Level 0.0770 0.0847
  • Health / Level 72 71
Scorn
  • [New] Dont Interrupt Slide On Cast
Burrow
  • Move Speed 4 m 5 m
Sand Blast
  • [New] Dont Interrupt Slide On Cast
Combo
  • Cooldown 140s 130s
  • Cast Range 4.8m 4.0m
  • Damage Per Second 45 40
  • Bonus Max Health Per Kill 50 30
RANK 3
  • Increases Damage Per Second by 60 40
  • [New] Spirit Power Damage Per Second scaling +0.4

Paige

  • Stamina 2 3
  • Ground Dash Duration 0.68s 0.70s
  • Air Dash Duration 0.47s 0.49s
  • Health / Level 35 32
Bookwyrm
  • Charge Delay 8s 7s
  • [New] Dont Interrupt Slide On Cast
Plot Armor
  • Cooldown 30s 28s
  • [New] Dont Interrupt Slide On Cast
Captivating Read
  • [New] Dont Interrupt Slide On Cast

Paradox

  • Base Weapon Damage 6.42 6.80
  • Bullet Damage / Level 0.242 0.260
  • Health / Level 53 51
Pulse Grenade
  • [New] Dont Interrupt Slide On Cast
Time Wall
  • Wall Width 7.5m 8.0m
  • Wall Height 3.5m 4.0m
RANK 2
  • Increases Ally Weapon Damage by 30% 35%
Kinetic Carbine
  • Cooldown 30s 28s
  • Bullet Radius Override 13.7 16.0
  • [New] Air Jump/Dash Distance 20%

Pocket

  • Bullet Damage / Level 0.22 0.20
  • Health / Level 43 41
Barrage
  • [New] Dont Interrupt Slide On Cast
Flying Cloak
  • Cooldown 26s 25s
  • [New] Dont Interrupt Slide On Cast
Affliction
  • Cooldown 150s 140s

Rem

  • Health / Level 35 32
Pillow Toss
  • Charge Delay 10s 9s
  • [New] Dont Interrupt Slide On Cast
Tag Along
  • [Removed] Can Cancel During Cast Delay
Lil Helpers
  • [New] Dont Interrupt Slide On Cast
Naptime
  • Radius 17m 19m
RANK 2
  • Increases Sleep Duration by 0.50s 0.75s
RANK 3
  • [New] Unstoppable While Channeling

Seven

  • Base Weapon Damage 10.81 10.80
  • Health / Level 48 46
Lightning Ball
  • [New] Dont Interrupt Slide On Cast
Static Charge
  • [New] Dont Interrupt Slide On Cast
Power Surge
  • [New] Dont Interrupt Slide On Cast

Shiv

  • Stamina 2 3
  • Stamina Regen 0.2222/s 0.1818/s
  • Health / Level 53 51
Serrated Knives
  • [New] Dont Interrupt Slide On Cast
RANK 3
  • Spirit Power Bleed DPS Per Knife scaling +0.1 +0.09
Bloodletting
  • [New] Dont Interrupt Slide On Cast

Silver

  • Base Weapon Damage 5.5 5.4
  • Bullet Damage / Level 0.1206 0.1240
  • Health / Level 35 32
Slam Fire
  • Cooldown 22s 25s
  • [New] Cast Range 1m
  • Weapon Accuracy -25% -30%
  • On Full Combo: Current HP as Damage 4% 3%
RANK 2
  • Reduces Cooldown by 7s 10s
Boot Kick
  • [New] Cast Range 10.6m
  • [Removed] Leap Speed 1200
Lycan Curse
  • [New] Move Speed 1.5 m
RANK 1
  • Increases Bullet Resist by 18% 20%
  • Increases Spirit Resist by 18% 20%
RANK 2
  • Increases Bonus Health by 150 200
RANK 3
  • [New] Increases Kill Credit Window by 1.5

Sinclair

  • Health / Level 45 43
Vexing Bolt
  • [New] Dont Interrupt Slide On Cast
Spectral Assistant
  • [New] Dont Interrupt Slide On Cast
Rabbit Hex
  • [New] Dont Interrupt Slide On Cast
Audience Participation
  • [New] Dont Interrupt Slide On Cast

The Doorman

  • Health / Level 49 47
Call Bell
  • Radius 5m 6m
  • Bell Aura Slow 30% 35%
  • [New] Bell continuously emits slow
  • [New] Dont Interrupt Slide On Cast
RANK 1
  • [Removed] Increases Radius by 3m
  • [New] Increases Charges by 1
RANK 3
  • [Removed] Increases Charges by 1
  • Increases Bell Lifetime by 22s 26s
  • [Removed] Bell continuously emits slow
  • [Removed] Increases Bell Aura Slow by 15%
  • [New] Increases Radius by 4m
  • [New] Spirit Power Impact Damage scaling +0.4
  • [New] Spirit Power Explosion Damage scaling +0.4
Doorway
  • Doorway Distance 60m 70m
RANK 3
  • Increases Doorway Distance by 50m 45m
  • Spirit Power Doorway Distance scaling +0.25 +0.15
Luggage Cart
  • [New] Dont Interrupt Slide On Cast
RANK 2
  • [New] Increases Wall Impact Damage by 75
  • [New] Spirit Power Wall Impact Damage scaling +0.6
RANK 3
  • Increases Stun Duration by 1.50s 1.25s

Venator

  • Health / Level 45 43
Gutshot
  • Stun Duration 0.65s 0.60s
Hex-Lined Snap Trap
  • Cooldown 25s 28s
  • Immobilize Duration 1.50s 1.25s
  • [New] Dont Interrupt Slide On Cast
RANK 1
  • Reduces Cooldown by 8s 11s
RANK 2
  • Increases Immobilize Duration by 0.75s 1.00s

Victor

  • Base Weapon Damage 12 13
  • Bullet Damage / Level 0.3300 0.3135
  • Health / Level 46 39
Pain Battery
  • [New] Dont Interrupt Slide On Cast
Jumpstart
RANK 2
  • Increases Total HP Regen by 50 70
RANK 3
  • [Removed] Purges non-ult debuffs
  • [New] Increases Debuff Resist by 50%
Aura of Suffering
  • Duration 6s 8s
  • Radius 9.5m 9.0m
  • Min DPS 12 13
  • Max DPS 48 58
RANK 1
  • Enemies receive Move and Dash Slow: 30% 25%
RANK 2
  • Increases Max DPS by 23 34
Shocking Reanimation
  • Cooldown 210s 230s
  • Radius 12m 18m
  • On-Death Wave Slow 80% 120%
  • [New] Enemy Dash Slow 30%
RANK 3
  • [Removed] Increases Radius by 6m
  • Reduces Cooldown by 70s 130s
  • [New] Increases Damage by 150

Vindicta

  • Health / Level 35 32
Stake
  • [New] Dont Interrupt Slide On Cast
Crow Familiar
  • [New] Dont Interrupt Slide On Cast

Viscous

  • Health / Level 52 50
Splatter
  • [New] Dont Interrupt Slide On Cast
The Cube
  • [New] Dont Interrupt Slide On Cast
Puddle Punch
  • [New] Damage 20
  • Toss Duration 0.8s 0.6s
  • [New] Dont Interrupt Slide On Cast
RANK 3
  • Heavy Melee Damage scaling +0.9 +0.6
  • Increases Damage by 30 50
  • Reduces Damage by 30 50
Goo Ball
  • Duration 10s 11s
  • Stun Duration 0.7s 0.5s

Vyper

  • Bullet Damage / Level 0.198 0.178
  • Health / Level 42 40
Screwjab Dagger
  • Charge Delay 4.5s 4.0s
Lethal Venom
  • Cooldown 24s 28s
  • Cast Range 15m 10m
RANK 2
  • Reduces Cooldown by 8s 12s
Slither
  • Slide Distance 10% 15%

Warden

  • Health / Level 67 66
Alchemical Flask
  • [New] Dont Interrupt Slide On Cast
Binding Word
  • [New] Dont Interrupt Slide On Cast

Wraith

  • Health / Level 42 40
Card Trick
  • [New] Dont Interrupt Slide On Cast
Project Mind
  • Cooldown 42s 46s
RANK 3
  • Reduces Cooldown by 28s 32s
Telekinesis
  • Cooldown 120s 130s
  • Duration 2.75s 2.25s
  • Cast Range 13m 10m
  • Cast Delay 0.35s 0.45s
  • [New] Dont Interrupt Slide On Cast

Yamato

  • Health / Level 52 50
Crimson Slash
  • [New] Dont Interrupt Slide On Cast
Items
  • Indomitable NEW

    Indomitable
    6400
    +10% Bullet Resist
    +10% Spirit Resist
    +2 Out of Combat Regen
    Passive
    55 s
    The next Stun, Chain, Immobilize, Sleep or Silence is automatically cleansed. When this happens, you gain a barrier and all your ability cooldowns get reduced by 20%.
    325
    Barrier
    Conditional
    10 s Duration
    UPGRADES FROM:
    Reactive Barrier
  • Active Reload

    CONDITIONAL
    • Bullet Lifesteal 18% 14%
    • Fire Rate 22% 25%
  • Alchemical Fire

    • Spirit Power 8 10
  • Arcane Surge

    CONDITIONAL
    • Ability Range 15% 12%
  • Arctic Blast

    • Damage Height 3.5 5.0
  • Armor Piercing Rounds

    • Proc Chance 50% 55%
  • Ballistic Enchantment

    • Ability Range 25% 20%
  • Blood Tribute

    • Spirit Resist 10% 8%
    • Debuff Resist 40% 35%
  • Boundless Spirit

    • Spirit Power 35 30
  • Bullet Lifesteal

    • Bullet Lifesteal 16% 13%
  • Bullet Resilience

    • Out of Combat Regen 0 3
  • Burst Fire

    • Cooldown 7s 9s
    • Duration 3.5s 4.5s
  • Cold Front

    • Damage Height 3.5 5.0
  • Colossus

    • Bonus Health 300 0
    • Base Health 15% 25%
  • Counterspell

    • Cooldown 20s 23s
    • Bonus Health 100 50
  • Cultist Sacrifice

    • Bonus Souls 150% 170%
    ACTIVE
    • Ability Range 15% 12%
    BEFORE

    Target an enemy NPC and consume it for 150% Bonus Souls and grants a powerful long lasting buff.

    AFTER

    Target an enemy NPC and consume it for 170% Bonus Souls and grants a powerful long lasting buff.

  • Dispel Magic

    • Spirit Resist 16% 10%
  • Divine Barrier

    • Ability Range 15% 10%
  • Echo Shard

    • Cooldown 30s 35s
    • Ability Range 5% 0%
  • Enchanter's Emblem

    • Spirit Resist 15% 18%
  • Express Shot

    CONDITIONAL
    • Secondary Fire Weapon Damage 35% 40%
  • Frenzy

    • Cooldown 0s 16s
    • Duration 0s 10s
    • Linger Duration 5 0
    • Bonus Health 0 160
    CONDITIONAL
    • Spirit Resist 20% 0%
    • Move Speed 2.5 m/s 4.0 m/s
    • Fire Rate 25% 40%
    • Debuff Resist 0% 30%
  • Fury Trance

    • Bullet Lifesteal 18% 14%
  • Golden Goose Egg

    • Channel Duration 0s 2s
    • Bonus Buffs Per Gold 150 100
  • Greater Expansion

    • Ability Range 35% 30%
  • Guardian Ward

    • Ability Range 10% 8%
  • Healing Nova

    • Ability Range 6% 5%
  • Heroic Aura

    • Cooldown 25s 22s
    • Bullet Resist 15% 17%
  • High-Velocity Rounds

    • Upgrades Into Opening Rounds
  • Infuser

    ACTIVE
    • Spirit Lifesteal 80% 70%
  • Inhibitor

    • Weapon Damage 25% 10%
  • Knockdown

    • Ability Range 6% 5%
  • Leech

    • Spirit Lifesteal 30% 25%
    • Bullet Lifesteal 30% 25%
    • Bonus Health 120 160
  • Metal Skin

    • Bullet Resist 15% 12%
  • Mystic Regeneration

    BEFORE

    Dealing Spirit Damage to enemy Heroes grants you Bonus Health Regen. Stacks when dealing damage to different heroes.

    AFTER

    Dealing spirit damage to enemy Heroes grants you Bonus regeneration. Stacks when dealing damage to different heroes.

  • Mystic Reverb

    • Spirit Lifesteal 10% 8%
    • Imbued Lifesteal 27% 22%
  • Opening Rounds

    • Spirit Power 10 7
    • Bullet Velocity 0% 60%
    • Component High-Velocity Rounds
    CONDITIONAL
    • Weapon Damage 45% 30%
  • Plated Armor

    • Bonus Health 100 130
  • Quicksilver Reload

    BEFORE

    Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and bonus bullets on use.

    AFTER

    Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and reloads bullets on use.

  • Reactive Barrier

    • Cooldown 40s 55s
    • Spirit Resist 6% 0%
    • Upgrades Into Indomitable
    BEFORE

    Automatically restores one stamina and gain a Barrier when you are movement locked, Stunned, Chained, Immobilized, or Slept.

    AFTER

    Gain a Barrier when you are Stunned, Chained, Immobilized, Slept or Silenced.

  • Recharging Rush

    • Cooldown 20s 24s
  • Rescue Beam

    • Cast Range 32m 35m
    • Ability Range 8% 6%
  • Restorative Locket

    • Spirit Resist 8% 10%
    • Heal Per Stack 20 16
    • Max Stacks 20 25
  • Return Fire

    • Cooldown 25s 23s
    • Bullet Damage Returned 50% 65%
    • Bullet Resist 8% 10%
  • Scourge

    • Ability Cooldown Reduction 4% 0%
    • Debuff Resist 0% 15%
  • Shadow Weave

    • Cost 6400 3200
    • Tier 4 3
    • Cooldown 32s 45s
    • Stealth Duration 18s 10s
    • Spot Radius 18m 20m
    • Ambush Duration 8s 5s
    • Out of Combat Regen 10 5
    ACTIVE
    • Ambush Fire Rate 32% 20%
    • Ambush Spirit Power 35 20
    • Ambush Melee Damage 25% 20%
  • Sharpshooter

    • Move Speed -1.0 m -0.7 m
  • Silence Wave

    • Cooldown 30s 42s
    • Damage 100 75
  • Spirit Burn

    • Ability Range 8% 6%
  • Spirit Lifesteal

    • Spirit Lifesteal 16% 13%
  • Spirit Rend

    CONDITIONAL
    • Spirit Lifesteal 12% 10%
  • Spirit Resilience

    • Out of Combat Regen 0 3
  • Spirit Shielding

    • Barrier Duration 7s 8s
    • Move Speed 1.50 m 1.75 m
  • Spirit Shredder Bullets

    CONDITIONAL
    • Spirit Lifesteal 12% 10%
  • Spirit Snatch

    • Light Melee Scale 70 0
    • Light Melee Reduction 0 30
    CONDITIONAL
    • Spirit Power Reduction -15 -20
    • Spirit Power Steal 15 20
    BEFORE

    When you perform a Light or Heavy Melee attack against a hero, the attack deals extra Spirit Damage and steals Spirit Resist and Spirit Power.

    Effects are reduced to 70% for Light Melee hits.

    AFTER

    When you perform a Light or Heavy Melee attack against a hero, the attack deals extra spirit damage and steals Spirit Resist and Spirit Power.

    Effects are reduced by 30% for Light Melee hits.

  • Spiritual Overflow

    • Spirit Lifesteal 15% 16%
    • Ability Duration 20% 15%
    BEFORE

    Gain bonus Fire Rate, Spirit Power and Ability Duration by charging up when shooting enemy heroes.

    AFTER

    Gain bonus Fire Rate, Spirit Power and Spirit Lifesteal by charging up when shooting enemy heroes.

  • Split Shot

    • Cooldown 24s 27s
    • Weapon Damage per Stack 10% 8%
    • Max Stacks 6 5
  • Sprint Boots

    • Upgrades Into Veil Walker
  • Suppressor

    • Bonus Health 50 0
    • Bullet Resist 0% 8%
  • Titanic Magazine

    • Max Ammo 90% 100%
    • Weapon Damage 12% 14%
  • Toxic Bullets

    • Bleed Damage 2.0%/sec 1.7%/sec
    • Build Up Per Shot 1.1638 1.2800
    CONDITIONAL
    • Healing Reduction -30% -35%
  • Trophy Collector

    • Cost 3200 1600
    • Tier 3 2
    • Out of Combat Regen 4 2
    • Bonus Health/Stack 20 0
    • Ability Range/Stack 1.00% 0.75%
    • Souls per Minute/Stack 25 18
    • Weapon Damage vs. NPCs 0% -15%
    BEFORE

    Whenever you score an assist or kill, gain extra health, sprint, ability range and passive soul generation. This effect stacks and persists through death.

    AFTER

    Whenever you score an assist or kill, gain extra sprint, ability range and passive soul generation. This effect stacks and persists through death.

  • Vampiric Burst

    • Bullet Lifesteal 80% 70%
  • Veil Walker

    • Bonus Health 175 125
    • Sprint Speed 0m 2m
    • Out of Combat Regen 0 2
    • Component Sprint Boots
  • Vortex Web

    • Ability Range 10% 8%
  • Weapon Shielding

    • Time Frame 3.5s 4.0s
    • Barrier Duration 7s 8s
    • Move Speed 1.50 m 1.75 m
  • Weighted Shots

    • Debuff Resist 18% 20%